GCSE ICT WJEC

This subject is broken down into 83 topics in 6 modules:

  1. ICT in Organisations and Developing Multimedia ICT Solutions 17 topics
  2. Understanding and Solving Problems with ICT 20 topics
  3. Understanding ICT 19 topics
  4. Solving Problems with ICT 5 topics
  5. ICT in Organisations 14 topics
  6. Developing Multimedia ICT Solutions 8 topics
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  • 6
    modules
  • 83
    topics
  • 32,850
    words of revision content
  • 4+
    hours of audio lessons

This page was last modified on 28 September 2024.

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ICT

ICT in Organisations and Developing Multimedia ICT Solutions

Animation

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Animation

Understanding Animation

  • Animation in multimedia refers to the manipulation of digital images to create an illusion of movement.
  • It involves sequentially changing the position or appearance of objects to simulate real-time motion.
  • Animation tools can be utilised in multiple sectors such as entertainment, education, advertising, and gaming among others.

Types of Animation

  • 2D Animation: This type of animation occurs on a two-dimensional plane, utilising height and width for the motions. Examples include traditional cel animation and flash animation.
  • 3D Animation: This involves three-dimensional models of characters or scenes, adding a sense of depth and realism. CGI in films or video games is a common example.
  • Stop-Motion Animation: A physical object is moved in small increments between individual photographs, creating the illusion of movement when the series of frames is played as a sequence.
  • Vector Animation: In this type, animation is created using vector graphics, which contains lines and curves defined by mathematical expressions allowing for smooth scaling and transformations.

Creating Animations

  • Storyboarding is a crucial part of creating animations. It involves drawing the outline of the animation scene-by-scene to visualise the sequence of events.
  • Animation requires software tools such as Adobe Animate or Blender, which provide a range of features to create and edit motion graphics.
  • The timeline feature in animation software helps creators control and synchronise the sequence and duration of movements.
  • In 3D animation, rigging is the process of creating a skeleton for a 3D model so it can move in a lifelike way.

Animation Techniques

  • Tweening: This technique generates intermediate frames between two images to give the appearance of morphing or motion.
  • Onion Skinning: This is used to see several frames at once. It helps to effectively control the progression of an animation.
  • Render Settings: These are used to improve the quality of the animation, impacting elements like lighting, shadows, and textures.

The Impact of Animation

  • Animation can greatly enhance the engagement and interactivity of a multimedia product.
  • It can simplify complex ideas and processes, thus aiding in visual learning and understanding.
  • In the context of business, companies use animation for promotional content, product demonstrations and user interface design to create a dynamic and engaging user experience.

Ethical and Legal Issues in Animation

  • It's important to consider copyright law when using pre-existing images, sounds or music in animation.
  • Ethical issues such as inappropriate content, violence, or misrepresentation should be carefully managed in the creation and distribution of animations.
  • Licensing issues may arise when using proprietary software to create animations, it's crucial to understand and adhere to the licensing agreements.

Course material for ICT, module ICT in Organisations and Developing Multimedia ICT Solutions, topic Animation

ICT

Understanding ICT

Emerging Technologies

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Emerging Technologies

Understanding Emerging Technologies

  • Emerging technologies refer to advancements and innovation in various fields of technology that are expected to substantially impact social life, economics, politics, and culture.
  • They pave the way for advanced features and can potentially replace existing technologies.
  • They also present challenges related to adaptation, interoperability, legality, privacy, security, and ethics.

Types of Emerging Technologies

  • Artificial Intelligence (AI): AI refers to machines mimicking human intelligence. This includes problem-solving, pattern recognition, and logical reasoning.

  • Machine Learning (ML): A subfield of AI, ML refers to computers learning from data without explicit programming. It underpins many recent technological advances.

  • Virtual Reality (VR) and Augmented Reality (AR): VR refers to immersive, interactive virtual environments. AR overlays digital information onto the real world. Both technologies have growing applications in entertainment, education, and commerce.

  • Internet of Things (IoT): IoT refers to the network of devices connected to the internet, collecting and sharing data. This can include anything from home appliances to wearable devices, revolutionising how we live and work.

  • Blockchain Technology: Blockchain is a decentralised digital ledger for recording transactions across many computers. It enables secure, real-time, peer-to-peer transactions, primarily known for its use in cryptocurrencies like Bitcoin.

Impact of Emerging Technologies

  • Business Applications: Emerging technologies can improve business operations, including efficiency, productivity, customer service, and innovation.

  • Education Applications: VR and AR can augment traditional learning, while AI and ML can personalise the learning experience.

  • Environmental Impact: IoT and AI can help monitor and manage environmental risks. However, the energy demands of some technologies, such as blockchain, can affect sustainability.

  • Societal and Ethical Implications: While these technologies offer many possibilities, they also raise issues about privacy, security, job displacement, and the digital divide.

Legal Issues

  • As these technologies develop rapidly, there is often a lack of appropriate regulation. This can involve issues around data privacy, intellectual property, and cybersecurity.

Future of Emerging Technologies

  • The convergence of multiple technologies can lead to powerful synergies. For instance, AI and IoT can lead to smart cities that improve residents' quality of life.

  • Ethical Guidelines will need to be developed to ensure these technologies are used responsibly.

  • Continued technological literacy, including understanding these emerging technologies, will be crucial for active participation in the digital world.

Course material for ICT, module Understanding ICT, topic Emerging Technologies

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