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Level 2 Creative Media Production BTEC

Full course content, a smart revision plan and instant past paper feedback for Level 2 Creative Media Production BTEC.

Content Overview

72 topics in 3 modules

  1. β˜‘οΈ Exploring Media Products 27 topics
    • Media Products: Audio/Moving Image Products
    • Media Products: Publishing Products
    • Media Products: Interactive Media Products
    • Audience Definition: Gender
    • Audience Definition: Age
    • Audience Definition: Socio-Economic Groupings
    • Audience Definition: Lifestyle Profiles
    • Audience Definition: Primary Target Audience
    • Audience Definition: Secondary Audience
    • Purpose: Information, Entertainment, Escapism
    • Purpose: Profit, Community Benefit, Raising Awareness
    • Purpose: Critical Acclaim, Inspiration, Innovation, Experimentation
    • Genre: Identification of Generic Characteristics
    • Genre: How Genres Change Over Time
    • Genre: Repetition and Difference
    • Narrative: Storytelling
    • Narrative: Narrative Structures
    • Narrative: Point of View (POV)
    • Narrative: Characterisation
    • Narrative: Themes
    • Narrative: Setting
    • Narrative: Made of Address
    • Representation of People, Places, Issues and Events
    • Audience Interpretation
    • Audio/Moving Image Media Products
    • Publishing Media Products
    • Interactive Media Products
  2. β˜‘οΈ Developing Digital Media Production Skills 18 topics
    • Digital Media Production: Planning Skills
    • Digital Media Production: Skills and Techniques for Creating Content
    • Digital Media Production: Skills and Techniques for Combining, Shaping and Refining Content
    • Pre-Production: Audio/Moving Image and Practices
    • Pre-Production: Publishing Processes and Practices
    • Pre-Production: Interactive Processes and Practices
    • Production: Audio/Moving Image Processes and Practices
    • Production: Publishing Processes and Practices
    • Production: Interactive Processes and Practices
    • Post Production: Audio/Moving Image Processes and Practices
    • Post Production: Publishing Processes and Practices
    • Post Production: Interactive Processes and Practices
    • Development of Skills and Techniques
    • Responding to Audience/User Feedback
    • Identifying Strengths and Areas for Development
    • Actions and Targets for Future Production Work
    • Reference to Professional Working Practices
    • Use of Terminology Appropriate to the Media Field
  3. β˜‘οΈ Create a Media Product in Response to a Brief 27 topics
    • Establishing the Requirements of the Brief
    • Defining the Target Audience
    • Researching Similar Existing Products to Understand the Marketplace/Competition
    • Exploring the Chosen Media Sector to Support the Generation of Ideas
    • Theme of the Brief
    • Generating Ideas - Product (Audio/Moving Image, Publishing, Interactive)
    • Generating Ideas - Content (Structure, Breakdown)
    • Generating Ideas - Style and Design
    • Generating Ideas - Idea Selection
    • Planning Materials - Storyboarding for Movie Image (Conventions, Storytelling)
    • Planning Materials - Writing a Script for Audio/Moving Image (Conventions, Storytelling)
    • Planning Materials - Page Layout and Design for Publishing (Conventions, Positioning, Design)
    • Planning Materials - Page Layout and Design for Interactive (Conventions, Positions, Flow)
    • Planning Materials - Production Process - Time Management
    • Production Process - Copyright, Clearances and Permissions
    • Monitoring Outcomes to Identify Strengths and Potential Areas for Improvement
    • Making Refinements to the Media Product to Improve the Outcome
    • Production Skills: Capturing Footage and Audio
    • Production Skills: Creating Images and Assets
    • Production Skills: Creating Copy
    • Production Skills: Sourcing Content from Secondary Sources
    • Combining and Refining Content: Editing Audio and Moving Image
    • Combining and Refining Content: Combining Assets for the Page and Screen
    • Combining and Refining Content: Adding Interactivity
    • Testing: Usability Testing, Functionality Testing
    • Compressing Media Products: Rendering Audio and Video, File Optimisation
    • Exporting in Appropriate File Formats for the Chosen Distribution Platform
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