Level 2 Digital Media Cambridge Technical
Full course content, a smart revision plan and instant past paper feedback for Level 2 Digital Media Cambridge Technical.
Start revising this course →Content Overview
36 topics in 6 modules
☑️ Creating Digital Graphics 6 topics
- Basic design principles (composition, color, typography)
- Bitmap vs. vector graphics
- File formats (JPEG, PNG, GIF, SVG)
- Software tools and techniques (Adobe Illustrator, Adobe Photoshop, GIMP)
- Generating ideas, producing designs (storyboarding, sketches, mood boards)
- Reviewing and refining digital graphics
☑️ Planning and Pitching a Digital Media Product 6 topics
- Analysing target audience and purpose
- Types of digital media products (websites, games, videos, apps)
- Developing ideas for digital media products
- Creating project plans and pitches
- Presenting a pitch
- Reflecting on the success of the pitch and development process
☑️ Digital Photography 5 topics
- Basic photography principles (lighting, composition, depth of field)
- Camera types and settings (ISO, shutter speed, aperture, focus)
- File formats (RAW, JPEG)
- Post-processing (cropping, color adjustment, filters)
- Creating a digital photo set for various projects
☑️ Developing Digital Games 6 topics
- Basic game design concepts
- Pre-production (e.g., concept development, storyboarding, character and environment design)
- Game platforms and genres
- Software tools for game development (e.g., Unity, Unreal Engine)
- Prototyping and testing
- Evaluation and refining
☑️ Digital Audio Editing 6 topics
- Basic audio recording principles (sampling, bit rate, channels)
- Recording equipment and environments
- File formats (MP3, WAV, AIFF)
- Software tools for audio editing (Adobe Audition, Audacity)
- Audio editing techniques (cutting, mixing, effects)
- Creating a digital audio product suitable for various projects
☑️ Digital Video Editing 7 topics
- Basic video recording principles (resolution, frame rate)
- Video file formats (MOV, MP4, AVI)
- Shot types and composition
- Pre-production (e.g., script, storyboard, shot list)
- Software tools for video editing (Adobe Premiere Pro, Final Cut Pro, DaVinci Resolve)
- Video editing techniques (cutting, transitions, effects)
- Creating a digital video product suitable for various projects
Other Level 2 Digital Media exam boards
Level 2 Digital Media Cambridge Technical Revision Content
Take a look at the written content available for this course. Practice-question availability may vary.
Level 2 Digital Media Cambridge Technical - Creating Digital Graphics - Basic design principles (composition, color, typography) Content Preview
Creating Digital Graphics
Basic design principles (composition, color, typography)
BASIC DESIGN PRINCIPLES
Composition
-
Rule of Thirds: Divide your design into thirds horizontally and vertically. Position important elements along these lines or at their intersections.
-
Visual Hierarchy: Use size, colour, contrast and proximity to make important elements stand out and to guide the viewer's eye through the design.
-
Balance: Ensure your design feels balanced by distributing elements, colours and textures equally. There are two primary types of balance: symmetrical (elements are mirroring each other) and asymmetrical (different elements are balanced due to their visual weight).
-
Alignment: Aligning design elements can help create an orderly, less chaotic design. It also helps create a connection between various elements.
-
Contrast: Contrast, especially when used correctly, can change the way viewers interpret your whole design. It can be achieved with colours, shapes, sizes, etc.
Colour
-
Colour Theory: Understanding of primary, secondary and tertiary colours, and how to use them to create a variety of colour harmonies.
-
Colour Psychology: Different colours evoke varied emotions and responses. Understanding this helps you choose colours that communicate your intended message.
-
Colour Schemes: Monochromatic (different shades of a single colour), analogous (colours next to each other on the colour wheel), complementary (colours opposite each other on the colour wheel), and triadic (three colours equally distant from each other on the colour wheel).
-
Brightness and Saturation: Brightness defines how light or dark a colour appears, and saturation defines the intensity of a colour. Adjusting these aspects can greatly impact your design.
Typography
-
Types and Styles of Fonts: Serif, Sans Serif, Display, Handwritten, and Decorative. Each has its own use and feel.
-
Font Size: Determined by the importance and desired visibility of text. Headlines should be the largest, sub-headlines smaller, and body text the smallest.
-
Line Spacing and Kerning: Line spacing is the vertical distance between lines of text, while kerning is the space between individual characters. Both are crucial for readability.
-
Font Pairing: Using two or more different fonts in a single design. The key to successful font pairing is to find fonts that complement, not compete with each other.
-
Colour and Contrast in Typography: Use contrast in type colours to make text stand out, and to guide the viewer's eye. You should also ensure your text colour is accessible and easily readable against your background colour.
Question: Explain the difference between symmetrical and asymmetrical balance in design composition and give an example of where each might be used effectively.
Unlock instant, personalised feedback
Sign up to Adapt to practise the exam questions available for this course with instant, personalised feedback.
Start revising this course →Try Adapt now
Add this exact course and build your personalised revision plan.